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Title Rating Views Author Added
Home cooked homing missiles
 
 
4825 W3R3W00F 10th Jan 09
Use Associate Array Object, not INI
 
 
4828 steve 26th Jan 03
Default Platform Movement Debugging
 
 
4833 RapidFlash 18th Oct 02
Good AI- Examples and why we should use it
 
 
4834 TH333 26th Jul 03
The Philosophic Approach (Part 1)
 
 
4834 Muggus 9th Feb 03
Get it right! A few simple steps to good game design
 
 
4843 ChrisB 2nd Jan 03
Creating an Adventure Game Part 7 - Saving/Loading
 
 
4843 Seph 16th Feb 03
An introduction to spriting
 
 
4851 Lew 20th Aug 03
How does one delete all objects in a certain layer by an event?
 
 
4853 ComradKali 10th Nov 20
The Inner Workings of the MMF Speed System (and a complex application of this knowledge)
 
 1.9
4856 darmani64 16th Mar 04
Spread Value Annoyance
Problematic automatic numbering of Spreads
 
 0
4856 MBK 4th Jul 09
The Holiday Blues
7 Simple Methods to Destroy Game Development Stress
 
 
4856 Mr. Hexagon 15th Dec 10
Flash your boss, for the love of God!
Have your game's bosses take damage without interrupting animations!
 
 2.15
4859 Del Duio 30th Jan 09
Make Or Break A Game 2
 
 
4863 Rick (AntiMatter Entertainment) 18th Jun 03
Original Idea V.S. Original Content.
 
 
4872 The_Antisony 30th Jul 02
Wanna make an article?
 
 
4873 ZeroTau 23rd Jun 03
Commence the comments!
 
 3.5
4875 Tigerworks 9th Aug 02
Artificial Humanity
 
 
4879 Jimmy Brzezicki 23rd Sep 03
Why poeple never finish games...
 
 
4885 TS Team 23rd Nov 02
Base in reality?
 
 3.35
4888 Teapot 26th Oct 03
Saving and Loading with INI Files
 
 
4890 Pete Nattress 26th Oct 03
Get A NoteBook!
 
 
4893 Kisguri 23rd Jul 02
Is originality dead?
 
 2.5
4895 Zi-Xiao 29th Jul 02
A different type of RTS programming part 1: Selecting and construction.
 
 
4897 LegendaryMMSX 3rd Jul 03
Fast array loading
yeah boy!
 
 2.5
4901 Zephni 22nd May 09
Websites
 
 
4902 skvader418 1st Oct 20
Creating an Adventure Game Part 4: Movement
 
 
4902 Seph 9th Nov 02
THE POWER OF FEATURES: PART 2
 
 
4904 Mitch M 27th Mar 03
How to Make Your Games Smaller
 
 
4906 RapidFlash 20th Jun 03
Game Design Goals
First thing to do when starting a game...
 
 
4908 Muz 29th Jun 09
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